
(2007.05.22) Computing Elo Ratings of Move Patterns 12th Game Programming Workshop, Hakone, Japan, (2007.10.25) Monte-Carlo Tree Search in Crazy Go, JFFoS'2008: Japanese-French Frontiers of Science Symposium. (2009.02.01) The Monte-Carlo Revolution in (2009.02.01) Criticality: a Monte-Carlo Heuristic for Go Programs, University of Electro-Communication, Tokyo, Japan, 2009. (2010.09.30) Monte-Carlo Simulation Balancing in Practice, International Conference on Computers and Games, Kanazawa, 2010. (2011.05.11) Time Management for Monte-Carlo Tree Search Applied to the Game of Go, International Conference on Applications of Artificial Intelligence (TAAI), Taiwan, 2010. (2008.04.09) Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength, Conference on Computers and Games, Beijing, China, 2008. (2010.07.03) Jeux et sports : le problème des classements, Pour la science, numéro 393, juillet 2010.(2011.09.01) CLOP: Confident Local Optimization for Noisy Black-Box Parameter Tuning, Advances in Computer Games, 2011. Publications and Conference Presentations Statistics on Game Outcomes () joedb, the Journal-Only Embedded Database.(2002.05.07) swimmer demos of my PhD thesis.(2002.12.29) 2 Source code of my swimmer simulator, with documentation on how to write your own controller.
